lördag 29 oktober 2011

HAUDOKEN!!

Last few days have been pretty crazy to say the least!

So, a couple of days ago we decided to but a devlog up over at TIGsoruce.com. You know, just posting some shit, getting some feedback, the standard routine.
The next thing we know, we are at the front page of indiegames.com and a dozen other sites, people are blogging about us left and right and we get over 5000 hits on the youtube video we posted on tighsource. The traffic to my blog increased with like a few thousand percent as well.
And while I know this is not some "OMG WE MADE IT WERE SO FUCKIN FAMOUS GIVE US UR CAAASH!!!"-moment, it still is pretty frickin cool! Feels nice to know that there's at least some dudes and dudetts out there that like the shit we're doing!

So we're going to do weekly updates in our devlog over at TIGsource, with videos, screens, WIPs and all other stuff we can think of! So be sure to check that out, next update will feature the co-op and combat system in full action!

So yeah, since I always try to update with some form of animation or whatever when I update here, today won't be any different!
I've spent most of the day reworking old animations and creating some exclusive animations for our female sprite!
I think the first animation I did when we started out a few months back were the running animation for the main character. After doing a hundred something animations, I've gained a few levels so to speak! It's pretty cool to compare the old stuff to the new, you kinda get proof that the hours you put in actually pays off!




For the untrained eye, the one to the left is the new one and the one to the right is ooold. The update features better posture and less stiffness, better pacing and motion, more flowy fabrics and more fleshed out legs! I don't know if the difference is as major to everyone else as it is to me, but yeah. Pretty sweet!

Now, I'm gonna get some sleep. It's 7 in the morning, been working pretty much all day. I'll talk to you later assholes, byyyeeee!

onsdag 26 oktober 2011

SCH0000LLLLL!

Gonna keep this super short cause I want to go to bed.

No updates due to the first courses in school are about to finish up. Been stuck with school work and stuff like thaaat.
Even in times of hard studying, we always keep working on the game though!

Anyway. Video of the first village in the game. Hell, yeaaaah!



Now, time to sleep. FUUUU!

torsdag 13 oktober 2011

ANIMATING, LIKE A BAWX!

Been busy with animations for breaking stuff today. This here being for a jar och a crate. The crate involved a lot of trail and error and cursing, but it turned out pretty ok in the end I think!




Besides these two, I've got a barrel to take care of as well!

In other news, been starting to get my gym routine back. I had a break during the summer after I hurt my arm due to over training. When I got back to the island I bought a gym card, but the scabies took a pretty huge toll on me and I didn't have the energy to go for a while. But now I'm ready to get back, so it feels super great! I missed it quite a bit, gonna take it pretty easy to start out so I don't hurt myself again!

Now, sleepy time. Tomorrow, I'm gonna be animating smoke. My favorite thing in the world! Night hobos!

tisdag 11 oktober 2011

CHICKAAANS COOP!!!

Been working on this today, along with some other stuff! Sticking with the chicken frame of mind, this is going on top of the chicken coop in the first village!




Vilya did the original sprite, I did the animation!

Besides this, I've been doing some birds and their animations. Mainly ambient stuff today in other words, details that will really bring the game to life. Super excited about doing stuff like this, cause they make such an incredible difference.

So, I think that I can promise. That within the end of this week, I should be able to post a video showing of the village. Like I said, we're working on the details at the moment, so we're getting close. So, yeah! Keep an eye here for some new niffty ingame videos!

Now, time to watch some speedruns and fall asleep. Night fagss!

söndag 9 oktober 2011

CHICKAAANS!!!

Just wanted to give a shout out to Peter Queckenstedt over at TIGsoruce.com. By dropping a comment on one of the animations I posted in the pixel art thread my daily blog views went from the regular 10-15 to 150+. Pretty cool!

Mainly been busy with school stuff this weekend, mixed with some Devastation/IPL3 streaming. Did managed to squeeze in some Grindea stuff though!



Chickens, all games should have them!

Tomorrow will probably be more school stuff. Suucksss. But ohwell.
Now, time to sleep. And watch some more starcraft. ByyeeEEE!

fredag 7 oktober 2011

Wakakaka

Been a pretty productive day. Rounded up a few more animations for this guy. I think there's like 1 or 2 more and then he should be all finished, for the time being.



So this is the death animation. He's not really dying, more like fainting. But yeah! Also done a few damage animations but it's nothing worth uploading here.

So what else is new? Last few days we've spent a lot of time talking about milestones and deadlines. Our initial plan to be finished one year after production started will probably not happen. As always, you are a bit optimistic at the start of a project.
So, we have set up two milestones. One being at around Christmas, and the other being when school ends, which is in late May. We are aiming at being around 75% finished, and hopefully more. If schools keeps on not being a pain in the ass, I think it's very doable.

We've also been doing some layout sketching, mainly for the starting village and the capital town. Vilya is hard at work puzzling all of her environment graphics together to match the sketches. So far, it's looking really, really cool. I'll keep you guys updated when we got stuff to show, which hopefully shouldn't be too far away!

Now, I'm gonna sleep like a mother fucker and brawl with some school stuff tomorrow. Peace out suckaaaas!

söndag 2 oktober 2011

Gettin' back in the mix!

So since I medicated myself, I've been able to work much, much better. The itching has been reduced tremendously and hopefully it will disappear all together within a week or two.

I've been working on some bow animations! I've got all of them finished actually, turned out to be a few more then what we first expected. But it's all good!
I'm not gonna post any of them here cause I figured they won't look that interesting on their own. I'll post a video or two when Teddy has got the bows working properly!

So, since I don't have anything of my own stuff to show, figured I could post this:



Crafting? Fully working? Aw yeeeea!
I did not make any of the super menu stuff, that is all Vilyas doing!

Now, I'm gonna catch a few hours of sleep before I need to bounce of to school! Byyeeee!